Lands of Jail Complete Hero Buffs Guide: Bonuses, Debuffs & Special Skills
Compare the maximum buffs, enemy debuffs, damage reduction, tactical attacks and utility skills of Lands of Jail heroes, organized by effect so you can build a squad around a clear objective.
Published:Updated:
🦸 Complete Hero Buffs Guide
Choosing heroes becomes much easier when you compare what their skills actually improve. This guide groups heroes by effect - offensive buffs first, followed by defense, HP, mitigation, enemy debuffs and special utility.
⭐ Rarity key
🟨 SSR: Legendary / Gold
🟪 SR: Epic / Purple
🟦 R: Rare / Blue
🔥 Offensive buffs
These heroes improve your squad's damage output through total damage, ATK, basic attacks or Lethality.
🔥 Damage Dealt
Season
Hero
Rarity
Maximum effect
S1
Tyron
🟨 SSR
Damage Dealt +25%
S1
Phoenix
🟨 SSR
Damage Dealt +25%
S4
Koschevoi
🟨 SSR
Damage Dealt +25%
S7
Rin
🟨 SSR
Shooter Damage Dealt +25%
S7
Rex
🟨 SSR
Shooter Damage Dealt +25% and Damage to Monsters +10%
Base
Lunarl
🟪 SR
Damage Dealt +25%
⚔️ ATK
Season
Hero
Rarity
Maximum effect
S1
Vivian
🟨 SSR
ATK +25%
S6
Kate
🟨 SSR
ATK +25%
Base
Lofili
🟪 SR
ATK +25%
Base
Samir
🟪 SR
ATK +14% and Lethality +12%
💥 Basic Attack Damage
Season
Hero
Rarity
Maximum effect
S6
Worrell
🟨 SSR
Basic Attack Damage +25%
S7
Boogie
🟨 SSR
Basic Attack Damage +25%
🩸 Lethality
Season
Hero
Rarity
Maximum effect
S1
Devilian
🟨 SSR
Lethality +25%
S2
Lanchester
🟨 SSR
Lethality +30% when the condition is met
S3
Xuanming
🟨 SSR
Lethality +25%
Base
Ekko
🟪 SR
Lethality +25%
Base
Samir
🟪 SR
Lethality +12% and ATK +14%
🛡️ Defensive buffs
Use these heroes to increase durability through DEF, HP or direct damage reduction.
🛡️ DEF
Season
Hero
Rarity
Maximum effect
S1
Tormund
🟨 SSR
DEF +25%
Base
Gerd
🟪 SR
DEF +25%
Base
Iwado
🟪 SR
DEF +14% and HP +12%
❤️ HP
Season
Hero
Rarity
Maximum effect
S1
Inata
🟨 SSR
HP +25%
S2
Lanchester
🟨 SSR
HP +25% when the condition is met
S7
Fran & Lúcio
🟨 SSR
Shieldbearer HP +30%
Base
Gimes
🟪 SR
HP +25%
Base
Iwado
🟪 SR
HP +12% and DEF +14%
🧱 Damage Reduction & Mitigation
Season
Hero
Rarity
Maximum effect
S4
Zoltan
🟨 SSR
Every 4th turn, Damage Taken -80%
S5
Marcus
🟨 SSR
On even-numbered rounds, Basic Attack Damage Taken -50%
S5
Edwin
🟨 SSR
Shieldbearers take 20% less Damage; Shooters take 30% less Damage
S6
Otto
🟨 SSR
Tactical Damage Taken -60% and Basic Attack Damage Taken -40%
Base
Platos
🟪 SR
Damage Taken -20%
Base
Vesaryon
🟪 SR
Reduces the enemy's Damage Dealt
📉 Enemy debuffs
Debuffs weaken the target instead of directly strengthening your troops. They can help the whole attacking squad pressure the same enemy.
Debuff
Season
Hero
Rarity
Maximum effect
Enemy ATK
S2
Mireya
🟨 SSR
Enemy ATK -20%
Enemy DEF
S3
Whisper
🟨 SSR
Enemy DEF -20%
Enemy DEF + HP
S5
ADA
🟨 SSR
Enemy DEF -10% and HP -15%
Enemy HP
S3
Sawyer
🟨 SSR
Enemy HP -20%
Enemy Lethality
S2
Alph
🟨 SSR
Enemy Lethality -20%
Damage Taken
S3
Veronica
🟨 SSR
50% chance to increase the enemy's Damage Taken by 50%
Tactical Damage Taken
S5
Lee
🟨 SSR
Target's Tactical Damage Taken +50%
✨ Special effects & utility
💥 Tactical Damage & Extra Attacks
Season
Hero
Rarity
Maximum effect
S4
Drake
🟨 SSR
Every 3 turns, Shooters perform an extra tactical attack at 110%
S6
Wukong
🟨 SSR
Every 3 turns, Bombers perform an extra tactical attack at 150%
🎯 Critical Hit
Season
Hero
Rarity
Maximum effect
S4
Ryuichi Ito
🟨 SSR
Basic attacks have a 25% Critical Hit chance
♻️ Revive
Season
Hero
Rarity
Maximum effect
S2
Caesar
🟨 SSR
20% chance to revive soldiers lost during the round
👹 Monsters & Energy
Season
Hero
Rarity
Maximum effect
S1
Mia
🟨 SSR
Expedition Energy Cost -20%
Base
Minyeon & Taehun
🟪 SR
Damage to Monsters +30%
S7
Rex
🟨 SSR
Damage to Monsters +10%, in addition to the Shooter bonus
💰 Development
Season
Hero
Rarity
Effect
Base
Durga
🟦 R
Increases Factory profit
Base
Harton
🟦 R
Increases Factory profit
Base
Pasino
🟦 R
Increases Factory profit
Base
Aiksen
🟦 R
Increases Factory profit
Base
Flora
🟪 SR
Improves monster expeditions
🧩 How to choose the right hero
1. Define the squad's job 🎯
Decide whether the formation is meant to deal burst damage, survive longer, support a specific troop type, hunt monsters or improve development.
2. Match the effect to the troop type 🪖
Do not select a powerful Shooter or Bomber effect for a formation that cannot take advantage of it. Troop-specific synergy comes before the headline percentage.
3. Separate permanent and conditional effects ⏱️
Check whether the bonus is always active, triggers every few turns, works only on certain rounds or depends on a chance. The listed maximum does not remove its activation condition.
4. Compare offense with survivability ⚖️
More ATK is not always the best upgrade. If your troops fall before their key attack, HP, DEF or mitigation may produce a better result.
5. Test one change at a time 🧪
Replace a single hero, repeat the same type of battle and compare the report. Controlled tests make it easier to identify which effect improved the formation.
✅ Quick squad checklist
Choose one primary objective for the formation.
Confirm that troop-specific buffs match the troops being used.
Check every condition, turn interval and activation chance.
Combine damage output with enough durability to reach the decisive rounds.
Use monster and development heroes in the activities where their utility applies.
Compare the final battle report after each lineup change.
Privacy and cookies
We use essential cookies to operate the site (session, language, and calculator limits). With your permission, Google AdSense may use cookies to show relevant ads and measure performance. Privacy Policy